1Chapter 1. Metaverse
445.7 Questionnaire
21.1 Introduction
45Chapter 6. Metaverse Industry Effects
31.2 Why Does the Metaverse Involve Holograms?
466.1 Introduction
41.3 What’s the Metaverse Like Right Now?
476.2 Retail
51.4 Origin
486.3 Healthcare
61.5 History
496.4 Cybersecurity
71.6 Components
506.5 Summary
81.7 Approaches
516.6 Questionnaire
91.8 Applications
52Chapter 7. Disruption is At The Door
101.9 Opportunities
537.1 Introduction
111.10 Current Scenario
547.2 A social technology company
121.11 Summary
557.3 Tokenomics
131.12 Questionnaire
567.4 Summary
14Chapter 2. Use of Metaverse in the Telecommunication Sector
577.5 Questionnaire
152.1 Introduction
58Chapter 8. 5g Won’t Be Enough
162.2 Key aspects
598.1 Introduction
172.3 How metaverse influences telecom
608.2 The massive Metaverse Market
182.4 Summary
618.3 Making the Metaverse a safe space
192.5 Questionnaire
628.4 Summary
20Chapter 3. Cyber-archaeology and metaverse collaborative systems
638.5 Questionnaire
213.1 Introduction
64Chapter 9. Metaverse Marketing in Future
223.2 Tele Immersion Systems
659.1 Introduction
233.3 3D Capture And Rendering
669.2 Where is Metaverse?
243.4 Integration with a collaborative virtual
679.3 Future Possibilities
25environment
689.4 Future Opportunities
263.5 3D Database
699.5 Summary
273.6 Expanding Virtual Community: Metaversity
709.6 Questionnaire
28And Archaeology
71Chapter 10. The Beginnings of New World
293.7 Summary
7210.1 Introduction
303.8 Questionnaire
7310.2 Breaking down technology barriers
31Chapter 4. The Learning in the Immersive Worlds
7410.3 On the road to Immersion
324.1 The mind and Technologies symbiosis
7510.4 People dancing in the Metaverse
334.2 A didactic re-reading
7610.5 Summary
344.3 The Choice of Metaverse Environment
7710.6 Questionnaire
354.4 Summary
78Chapter 11. Brain flowing Virtual Space
364.5 Questionnaire
7911.1 Introduction
37Chapter 5. Companies Implementing Metaverse
8011.2 Virtual World
385.1 Meta
8111.3 Second Life as Physical Space
395.2 Microsoft
8211.4 Second Life as the flow of Communication
405.3 Apple
8311.5 business opportunities in second life
415.4 Snapchat
8411.6 Summary
425.5 Amazon
8511.7 Questionnaire
435.6 Summary
86Glossary