
You Play Roblox. Now Build One
Learn Roblox Studio, Basic Coding, Game Design, and PublishBy Emem Alex StonfoldLength8h 7m
About this audiobook
The complete beginner's guide to building, scripting, and publishing your own Roblox game; from first launch to live players.
No coding experience required. No expensive software. No prior game development background. Just a free Roblox account, a computer, and the willingness to build something real.
Topics Covered:
Roblox Studio setup and navigation. 3D world building with Parts and Terrain. Lua scripting fundamentals. Variables, functions, loops, and conditionals. Events and interactivity. The Explorer, Properties, and Script Editor panels. Game design principles. Player objects and the Humanoid system. Health management and respawn mechanics. Custom tool creation and combat scripting. ScreenGui and heads-up display construction. Leaderboards and scoreboards. Round systems and game state machines. Countdown timers and win conditions. Dynamic object spawning. Background music and sound effect implementation. The Animation Editor and custom animations. Particle effects and beam objects. TweenService and smooth motion. Camera cutscenes and screen shake. Multiplayer architecture and server authority. RemoteEvents and client-server communication Anti-exploit and security design Developer Products and Game Passes. Roblox pricing strategy. Publishing to the Roblox platform. Analytics and player retention. Post-launch updating and community growth
From Player to Publisher in Ten Chapters
Millions of people play Roblox every day. A much smaller, more interesting group builds the games they play. This book is your invitation to join that group to move from the player side of the screen to the creator side, to build something that other people experience, and to begin a journey as a game developer that extends far beyond the pages of this book.
The game is waiting to be built. Start with Chapter One.
Audiobook details
GenreTechnology
Length8 hrs 7 mins
Narrated byListen with 1,000+ voices
FormateBook with Audio
LanguageEnglish
Table of contents
1Chapter
14Making Things Happen: Events, Functions, and Interactivity
2Foreword
15Chapter 6
3A Note to the Reader
16The Player Experience: Health, Tools, Leaderboards, and GUIs
4How to Use This Book
17Chapter 7
5Chapter 1
18Game Logic: Rules, Rounds, Timers, and Win Conditions
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6The Creator Mindset: Thinking Like a Game Developer
19Chapter 8
7Chapter 2
20Polish and Feel: Sound, Animation, and Visual Effects
8Welcome to Roblox Studio: Your Creative Headquarters
21Chapter 9
9Chapter 3
22Multiplayer and Monetization: Building for Real Players
10Build Your World: Mastering Parts, Terrain, and 3D Space
23Chapter 10
11Chapter 4
24Publish and Grow: Launching Your Game and Building a Following
12Your First Script: Introduction to Lua and Roblox Coding
25Glossary of Roblox and Coding Terms
13Chapter 5