
BULLDOG DRUMMOND SERIES - Complete Thriller Collection: 10 Novels in One Volume (Annotated)
Enriched Edition. War Veteran's Adventures Against Espionage and Femme FatalesBy H. C. McNeile, SapperLength87h 31m
About this audiobook
This complete Bulldog Drummond collection gathers ten interwar thrillers that helped define the modern British adventure-suspense tradition. Across tales of conspiracy, criminal masterminds, disguise, pursuit, and amateur detection, the series blends clubland comedy, melodramatic violence, spy fiction, and hard-edged action. From the inaugural exploits of its demobilized hero to later confrontations with organized villainy, the volume offers a revealing panorama of popular fiction between the wars. H. C. McNeile, writing as Sapper, drew upon his military background and the cultural aftermath of the First World War to create a protagonist shaped by restlessness, comradeship, and imperial confidence. The novels belong to a wider milieu of postwar British thrillers, in which fears of social disruption, foreign intrigue, and modern criminal networks are refracted through fast-paced entertainment. Read today, they also invite critical attention to the assumptions and prejudices of their age. This volume is recommended for readers of classic thrillers, scholars of popular literature, and anyone interested in the evolution of the action hero. Its value lies in presenting the series as a sustained fictional world, allowing readers to trace recurring motifs, changing threats, and the dialogue between escapist adventure and historical anxiety.
This enriched edition has been carefully crafted to add value to your reading experience.
- A comprehensive Introduction outlines these selected works' unifying features, themes, or stylistic evolutions.
- A Historical Context section situates the works in their broader era—social currents, cultural trends, and key events that underpin their creation.
- A concise Synopsis (Selection) offers an accessible overview of the included texts, helping readers navigate plotlines and main ideas without revealing critical twists.
- A unified Analysis examines recurring motifs and stylistic hallmarks across the collection, tying the stories together while spotlighting the different work's strengths.
- Reflection questions inspire deeper contemplation of the author's overarching message, inviting readers to draw connections among different texts and relate them to modern contexts.
- Lastly, our hand‐picked Memorable Quotes distill pivotal lines and turning points, serving as touchstones for the collection's central themes.
Audiobook details
GenreMystery and Thriller
Length87 hrs 31 mins
Narrated byListen with 1,000+ voices
FormateBook with Audio
Publish dateDec 23, 2015
LanguageEnglish
Table of contents
1Introduction
77XIII. — IN WHICH I GO TO FRIAR'S HEEL BY NIGHT
2Introduction
78XIV. — IN WHICH I MEET MRS DRUMMOND
3Historical Context
79XV. — IN WHICH SOME OF THE OTHERS JOIN ME
4Synopsis (Selection)
80XVI. — IN WHICH WE HAVE A REHEARSAL
5PROLOGUE
81XVII. — IN WHICH THE CURTAIN RINGS DOWN
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6CHAPTER I IN WHICH HE TAKES TEA AT THE CARLTON AND IS SURPRISED
82I. — IN WHICH THE "MAID OF ORLEANS" LEAVES FOR BOULOGNE
7CHAPTER II IN WHICH HE JOURNEYS TO GODALMING AND THE GAME BEGINS
83II. — IN WHICH WE MEET TWO NEW ALLIES
8CHAPTER III IN WHICH THINGS HAPPEN IN HALF MOON STREET
84III. — IN WHICH WE COME TO SPRAGGE'S FARM BY NIGHT
9CHAPTER IV IN WHICH HE SPENDS A QUIET NIGHT AT THE ELMS
85IV. — IN WHICH THE NECESSITY FOR SPARKING PLUGS IS PROVED
10CHAPTER V IN WHICH THERE IS TROUBLE AT GORING
86V. — IN WHICH WE COME TO THE WOOD AT TEMPLE TOWER
11CHAPTER VI IN WHICH A VERY OLD GAME TAKES PLACE ON THE HOG'S BACK
87VI. — IN WHICH WE COME TO TEMPLE TOWER
12CHAPTER VII IN WHICH HE SPENDS AN HOUR OR TWO ON A ROOF
88VII. — IN WHICH VICTOR MATTHEWS BEGINS HIS STORY
13CHAPTER VIII IN WHICH HE GOES TO PARIS FOR A NIGHT
89VIII. — IN WHICH VICTOR MATTHEWS ENDS HIS STORY
14CHAPTER IX IN WHICH HE HAS A NEAR SHAVE
90IX. — IN WHICH I MEET "LE BOSSU MASQUÉ"
15X IN WHICH THE HUN NATION DECREASES BY ONE
91X. — IN WHICH "LE BOSSU" RETRIEVES HIS ERROR
16CHAPTER XI IN WHICH LAKINGTON PLAYS HIS LAST "COUP"
92XI. — IN WHICH WE SEE A FACE AT THE WINDOW
17CHAPTER XII IN WHICH THE LAST ROUND TAKES PLACE
93XII. — IN WHICH WE HEAR THE NOISE OF TURNING WHEELS
18EPILOGUE
94XIII. — IN WHICH THE ACCOUNT IS SETTLED
19The Black Gang
95XIV. — IN WHICH THE "MAID OF ORLEANS" RETURNS FROM BOULOGNE
20I. — IN WHICH THINGS HAPPEN NEAR NEW BARKING CREEK
96CHAPTER I
21II. — IN WHICH SCOTLAND YARD SITS UP AND TAKES NOTICE
97CHAPTER II
22III. — IN WHICH HUGH DRUMMOND COMPOSES A LETTER
98CHAPTER III
23IV. — IN WHICH COUNT ZADOWA GETS A SHOCK
99CHAPTER IV
24V. — IN WHICH CHARLES LATTER, M.P., GOES MAD
100CHAPTER V
25VI. — IN WHICH AN EFFUSION IS SENT TO THE NEWSPAPERS
101CHAPTER VI
26VII. — IN WHICH A BOMB BURSTS AT UNPLEASANTLY CLOSE QUARTERS
102CHAPTER VII
27VIII. — IN WHICH THE BAG OF NUTS IS FOUND BY ACCIDENT
103CHAPTER VIII
28IX. — IN WHICH THERE IS A STORMY SUPPER PARTY AT THE RITZ
104CHAPTER IX
29X. — IN WHICH HUGH DRUMMOND MAKES A DISCOVERY
105CHAPTER X
30XI. — IN WHICH HUGH DRUMMOND AND THE REVEREND THEODOSIUS LONGMOOR TAKE LUNCH TOGETHER
106CHAPTER XI
31XII. — IN WHICH COUNT ZADOWA IS INTRODUCED TO ALICE IN WONDERLAND
107CHAPTER I
32XIII. — IN WHICH HUGH DRUMMOND AND THE REVEREND THEODOSIUS HAVE A LITTLE CHAT
108CHAPTER II
33XIV. — IN WHICH A ROLLS-ROYCE RUNS AMOK
109CHAPTER III
34XV. — IN WHICH HUGH DRUMMOND ARRIVES AT MAYBRICK HALL
110CHAPTER IV
35XVI. — IN WHICH THINGS HAPPEN AT MAYBRICK HALL
111CHAPTER V
36XVII. — IN WHICH A MURDERER IS MURDERED AT MAYBRICK HALL
112CHAPTER VI
37XVIII. — IN WHICH THE HOME SECRETARY IS TAUGHT THE FOX-TROT
113CHAPTER VII
38I. — IN WHICH THE METROPOLITAN DIAMOND SYNDICATE HOLDS CONVERSE WITH MR EDWARD BLACKTON
114CHAPTER VIII
39II. — IN WHICH PROFESSOR GOODMAN REALISES THAT THERE ARE MORE THINGS IN LIFE THAN CHEMISTRY
115CHAPTER IX
40III. — IN WHICH STRANGE THINGS HAPPEN IN PROFESSOR GOODMAN'S LABORATORY
116CHAPTER X
41IV. — IN WHICH MR WILLIAM ROBINSON ARRIVES AT HIS COUNTRY SEAT
117CHAPTER I
42V. — IN WHICH MR WILLIAM ROBINSON LOSES HIS SELF- CONTROL
118CHAPTER II
43VI. — IN WHICH HUGH DRUMMOND LOSES HIS SELF- CONTROL.
119CHAPTER III
44VII. — IN WHICH DRUMMOND TAKES A TELEPHONE CALL AND REGRETS IT
120CHAPTER IV
45VIII. — IN WHICH DRUMMOND PLAYS A LITTLE GAME OF TRAINS
121CHAPTER V
46IX. — IN WHICH PROFESSOR GOODMAN HAS A TRYING TIME
122CHAPTER VI
47X. — IN WHICH DRUMMOND GOES ON BOARD THE S.Y. GADFLY
123CHAPTER VII
48XI. — IN WHICH DRUMMOND LEAVES THE S.Y. GADFLY
124CHAPTER VIII
49XII. — IN WHICH HE SAMPLES MR BLACKTON'S NAPOLEON BRANDY
125CHAPTER IX
50XIII. — IN WHICH DRUMMOND RECEIVES AN ADDITION TO HIS LIBRARY
126CHAPTER X
51INTRODUCTION
127CHAPTER XI
52I. — IN WHICH I HEAR A CRY IN THE NIGHT
128CHAPTER XII
53II. — IN WHICH I MEET HUGH DRUMMOND
129CHAPTER XIII
54III. — IN WHICH SOME EXCELLENT ADVICE IS FOLLOWED
130CHAPTER XIV
55IV. — IN WHICH HUGH DRUMMOND DISCOVERS A NEW AUNT
131CHAPTER XV
56V. — IN WHICH WE PAY THE AUNT AN INFORMAL VISIT
132I. — THE GAME BEGINS
57VI. — IN WHICH WE GET A MESSAGE FROM ROBIN GAUNT
133II. — THE GOLDEN BOOT
58VII. — IN WHICH I APPEAR TO BECOME IRRELEVANT
134III. — MIDNIGHT INTERVIEW
59VIII. — IN WHICH WE COME TO BLACK MINE
135IV. — FAIR WARNING
60IX. — IN WHICH WE ARE ENTERTAINED STRANGELY IN BLACK MINE
136V. — GLOVES OFF
61X. — IN WHICH WE READ THE NARRATIVE OF ROBIN GAUNT
137VI. — DRUMMOND ALONE
62XI. — IN WHICH WE READ THE DIARY OF ROBIN GAUNT
138VII. — DEATH AT THE VILLA
63XII. — IN WHICH THE FINAL COUNT TAKES PLACE
139VIII. — ALGY INTERVENES
64XIII. — IN WHICH I LAY DOWN MY PEN
140IX. — BIRCHINGTON TOWERS
65I. — IN WHICH I MAKE DRUMMOND'S ACQUAINTANCE
141X. — LIMERICK BY ALGY
66II. — IN WHICH I FIND A DESERTED MOTOR CAR
142XI. — THE SLEEPWALKER
67III. — IN WHICH I GET IT IN THE NECK
143XII. — CADDIE MOST FOUL
68IV. — IN WHICH WE GET THE SEMBLANCE OF A CLUE
144XIII. — BURGLARS IN BATTERSEA
69V. — IN WHICH THE LETTER ARRIVES
145XIV. — THE TRAIL NARROWS
70VI. — IN WHICH I GET THE SECOND CLUE
146XV. — THE GHOST WALKS
71VII. — IN WHICH WE COME TO THE MERE
147XVI. — CHALLENGE ACCEPTED
72VIII. — IN WHICH WE EXPLORE THE MERE
148XVII. — A DOUBLE TOAST
73IX. — IN WHICH WE GET THE SECOND CLUE
149Analysis
74X. — IN WHICH THE THIRD CLUE IS SOLVED
150Reflection
75XI. — IN WHICH I GO TO FRIAR'S HEEL BY DAY
151Memorable Quotes
76XII. — IN WHICH I WRITE MY MIND TO DRUMMOND