1CHAPTER ONE
275CHAPTER SIX
2INTRODUCTION TO FUSION 360
276RENDERING AND VISUALIZATION
3Overview
277Overview
4What are the Benefits of Fusion 360?
278Introduction to Rendering in Fusion 360
5User Interface
279Open the Fusion 360 file and go to Render Workspace
6Integrated Electronics
280Open the Data Panel
7Designed to Innovate
281Open the design
8What are the advantages and disadvantages of using Fusion 360 for architecture?
282Move to Render Workspace
9Advantages
283Apply Materials
10Downsides
284Open the Appearance tool
11How to Start Learning Fusion 360?
285Apply a Material directly to the geometry
12What is the Cost of Fusion 360?
286Apply a material to a body in the browser
13How Do Other Software Compare to Fusion 360?
287Editing Materials
14Comparing Fusion 360 and Rhino
288Replace the Yellow Plastic Material
15AutoCAD vs. Fusion 360
289Edit Plastic - Glossy (Red)
16Comparing Fusion 360 and SketchUp
290Apply a Decal
17Understanding the Purpose and Scope of Fusion 360: Where your Fusion 360 data is stored?
291Download the image file
18Design strategies
292Apply the decal
19Where Fusion 360 fits in the design process
293Adjust the decal
20Top-down design methodology
294Environment Settings
21File structure
295Change the Environment settings: Choose a background color
22Bodies and Components
296Rendering
23Installing and Setting Up Fusion 360
297Explore Fusion 360 rendering.: Launch the Rapid Ray Trace
24Navigating the Fusion 360 User Interface
298Change the Quality Setting: Pause and Disable the Ray Tracer
25Application bar
299Generate a Ray Trace of Normal quality and capture an image
26Profile and help
300Open data details in A360
27Data Panel Interface
301Create a new Named View
28Project switcher: Pick the active project.
302Download the image from A360.
29Project tools
303Applying Materials, Textures, and Appearances
30Data tools
304How to create realistic Fusion 360 renders
31View Navigation
305Materials needed
32Commands
306Lighting
33Mouse
307Environments
34Mac Trackpad
308Create your render
35Workspaces
309Exploring Different Rendering Output Options
36Design History
310Frequently Asked Questions
37Parametric Modeling and Design History
311CHAPTER SEVEN
38Direct Modeling
312ANIMATION AND SIMULATION
39Advantages of Parametric Modeling
313Overview
40Advantages of Direct Modeling
314Creating Basic Animations for Assemblies
41Accessing Online Resources and Community Support
315Simulating Mechanical Assemblies: Stress and Strain Analysis
42Autodesk Fusion 360 Website
316Modal Analysis for Vibrational Behavior
43Autodesk Account
317Advanced Simulation Techniques and Applications
44Abundant Online Resources
318Frequently Asked Questions
45Supportive Community
319CHAPTER EIGHT
46Staying Updated
320CAM (COMPUTER-AIDED MANUFACTURING)
47Frequently Asked Questions
321Overview
48CHAPTER TWO
322CAM Setup and Configuration: Importing the Tool Library in Fusion 360
49BASIC SKETCHING AND DESIGN
323Creating a New CAM Setup
50Overview
324Setting up an advanced work coordinate system
51Introduction to Basic Sketching and Design
3252D vs. 3D Toolpaths
52Creating Sketches: Lines, Circles, and Shapes
326Programming Toolpaths
53Create Sketch
327Programming a 3D Adaptive Clearing Toolpath
54Create a Circle
328Tool Tab
55Create a rectangle
329Geometry Tab
56Create a slot
330Heights Tab
57Constrain the slot
331Passes Tab
58Dimension the width of the slot
332Linking Tab
59Determine the size of the slot's radius
333Simulate your Toolpath
60Sketch a profile
334Generating G-Code for CNC Machining: Post Process: Generating G-code Files
61Constrain the profile
335Frequently Asked Questions
62Constrain the profile
336CHAPTER NINE
63Dimension the profile
337ADVANCED CAM STRATEGIES
64Delete the sketch profiles
338Overview
65How to Create and Modify Sketch Geometry in Fusion 360
339CAM Strategies
66Create Sketch Geometry
340Additional Steps for Effective CAM Setup
67Access Tools from the Toolbar Menu
341Toolpath Strategies
68Switch Tool Types on the Fly
342Multi-Axis Machining Techniques
69Access Tools from the Shortcut Menu
343Optimizing Toolpaths for Efficiency
70Construction and Centerline Geometry
344Stock Material
71Modify Sketch Geometry
345Fixturing
72Break and Switch Geometry Type
346Importing or Creating Your CAD Model
73Offset Sketch Geometry
347Model Import
74Drag Unconstrained Geometry
348Create Model
75Applying Sketch Constraints for Precise Geometry
349Setting up CAM
76Adding Dimensions and Parameters to Sketches
350Building Your Tool Library
77User Parameters in Autodesk Fusion 360
351Performing Roughing Operations
78Accessing the Parameters Dialog in Fusion 360
352Adaptive Clearing
79Create New Parameters in Fusion 360
353Rest Machining
80Create User Parameters “On the Fly” in Fusion 360
354Finalizing the Process
81Update and Modify
355Contour, Pocket, or Scallop
82Save your Design
356High-Speed Machining (HSM)
83What Fusion 360 Parameters are available?
357Simulation: Stock Simulation
84Order of Operations
358Finalizing the Process: Generate G-Code
85Mathematical Constants
359Customizing Post-Processing for Specific Machines
86Functions
360Frequently Asked Questions
87Extruding and Revolving Sketches into 3D Objects
361CHAPTER TEN
88Extruding Sketches
362COLLABORATION AND DATA MANAGEMENT
89Revolving Sketches
363Overview
90Activity: Sweep, extrude, and revolve from sketches
364Collaborating in the Cloud: Fusion Team and Data Management
91Manipulating Basic 3D Shapes
365Create and Manage Fusion 360 Group Projects
92Base Sketch
366Typical Configurations
93Sketch a circle
367Open the Data Panel
94Sketch another circle
368Open the design
95Create Lines
369Start the Save As command
96Fillet the lines
370Creating a new project
97Complete the profile
371Uploading data to a project
98Relationships
372Open the Data Panel
99Display the Constraints dialog box
373Set the active project
100Apply tangent constraints
374Upload the data
101Determine the dimension of the circle
375Create new versions
102Dimension the profile
376Start the Appearance command
103Add more dimensions
377Change the appearance
104Add more dimensions
378Create a version
105Add more dimensions
379Add a user to your project
106Establish the dimension values
380Add a project member
107Leave the sketch environment
381Confirmation email
108Create 3D Geometry
382Implement a design modification
109Creating Sketch References
383Create a snapshot
110Create a circle
384Save the design
111Create additional circles
385Create a referenced document
112Cut holes in the body
386Create a drawing
113Frequently Asked Questions
387Position the base view
114CHAPTER THREE
388Add projected views
115PARAMETRIC MODELING
389Save and close
116Overview
390Access data in a web browser: Access Autodesk A360
117The Benefits of Parametric Modeling in Fusion 360
391Displaying versions and using the viewer
118How to Enable Parametric Modeling in Fusion 360
392View renderings
119Related
393View versions
120Solution
394View the 3D design
121Create a Preliminary 2D Sketch
395Isolate an item
122Apply or Modify Constraints and Dimensions
396Explore the design
123Create the Base Solid Feature
397Document design decisions
124Enhance Parametric Features
398Document activity
125Analyze and Refine the Design
399Advocate for a previous version
126Create Drawing Views for Documentation
400Promote previous versions
127The Adjuster Design: Starting Autodesk Fusion 360
401View associated data
128Autodesk Fusion 360 Screen Layout
402View associated documents
129Sketch Plane – It is an XY monitor, but an XYZ World.
403Close the viewer
130Creating Rough Sketches
404Customize your project
131Creating a Rough Sketch
405Add a logo to your project
132Graphics Cursors
406Pick the image
133Geometric Constraint Symbols
407Save the change
134Apply/Modify Constraints and Dimensions
408Access data from a mobile device
135Dynamic Viewing Functions – Zoom and Pan
409Access the data from a mobile device
136Modifying the Dimensions of the Sketch
410Sign in
137Completing the Base Solid Feature
411Pick the project
138Dynamic Rotation of the 3D Object – Free Orbit
412Pick the design
139Dynamic Viewing – Quick Keys
413Pick the desired action
140Panning – Press and drag with the mouse wheel
414Pick the object
141Zooming – Turning the mouse wheel
415View the object
1423D Rotation – Shift and the middle-mouse button
416Revoke access to the project
143Viewing Tools – Display the Control bar and View Cube.
417Revoke project access
144Display Modes
418Manage data
145Shaded Solid
419Create a new folder
146Wireframe Image
420Move data
147Orthographic vs. Perspective: Adding an Extruded Feature
421Give your design a new name
148Adding a Cut Feature
422Input the new name
149Adding another Cut Feature
423Removing an item
150Save the Model
424Insert designs into other designs
151Understanding the Concept of Parametric Design
425Refresh data
152Download and Install Fusion 360
426Insert a design into an assembly
153Launch Fusion 360 and Start a New Project
427Place the wheel
154Familiarize Yourself with the Workspace
428Lock the wheel component
155Create a Sketch
429Begin the Align command
156Extrude and Add Parametric Features
430Pick the areas you want to align
157Define Parameters and Equations
431Center the wheel
158Apply Constraints
432Activity feed
159Edit and Update Designs
433Share your designs
160Create Assemblies and Joints
434Share the public link
161Test and Version Your Design
435Configure the link
162Document and Share Your Work
436Use the link: View and download the file
163Creating and Modifying Parametric Features (Extrusions, Fillets, Chamfers)
437Version Control and Revision History
164Add Fillets
438Version Control in Fusion 360
165Add Chamfers
439Revision History in Fusion 360
166Adjust Parameters
440Data Export and Sharing Best Practices
167Edit Features
441Save your Work
168View and Save
442Understand Export Options
169Using Parameters and Equations for Flexible Designs
443Verify the Unit and Scale
170Incorporating Design Changes with Parametric Modeling
444Efficiently handle components and bodies
171Frequently Asked Questions
445Export Options
172CHAPTER FOUR
446Exporting Files
173ASSEMBLY DESIGN
447Sharing Files
174Overview
448Tips for Effective Collaboration
175Introduction to Assemblies and Components
449Frequently Asked Questions
176Bodies and components
450CHAPTER ELEVEN
177Open Fusion 360 design file
451CUSTOMIZATION AND AUTOMATION
178Open the design
452Overview
179Working with Components
453Customizing Workspaces and Toolbars
180Creating components
454Workspaces in Fusion
181Converting to Components
455Design workspace
182Component Groups
456Sketch contextual tab
183Instances/Referencing
457Solid tab
184Component Color Cycling
458Form contextual environment
185Move and Align
459Surface tab
186Move
460Mesh tab
187Align Component
461Sheet Metal tab
188Create a Rigid Group
462Flat Pattern contextual environment
189Open a design
463Base Feature contextual environment
190Expand a component group
464Electronics
191Start the Rigid Group Command: Choose objects
465Electronics Design
192Joints
466Electronics Library
193Add Planar Joint
467Generative Design Workspace
194Ground a component
468Define tab
195Add the first of three cylindrical joints
469Edit Model contextual environment
196Add the next joint
470Explore contextual environment: Render workspace
197Add a cylindrical joint.
471Animation workspace
198Visualize Joints
472Simulation workspace
199Contact Sets
473Setup tab
200Remove max joint limit
474Results tab
201Set up contact
475Simplify contextual environment
202Edit the contact set
476Compare contextual environment
203Motion Study
477Manufacture workspace
204Open the design
478Milling tab
205Begin a motion study
479Turning tab
206Set up motion
480Addictive tab
207Play the motion
481Inspection tab
208Time-Saving Strategies for Assembly Design: Use Components for Organizing Your Assembly
482Fabrication tab
209Reusing components in other assemblies
483Utility tab
210Create component duplicates that update together
484Drawing workspace
211Efficiently Assemble Parts by Isolating Components
485Title Block contextual environment
212Move parts by building them into components
486Border contextual environment
213Save Time on Design Time
487Introduction to Scripting for Automation: Set Up Your Development Environment
214Frequently Asked Questions
488Gain a thorough understanding of the Fusion 360 API Documentation
215CHAPTER FIVE
489Crafting Your Initial Script
216SCULPTING AND FREEFORM MODELING
490Run the Script in Fusion 360
217Overview
491Debugging and iteration
218Overview of the Sculpt Environment
492Dive into more complex automation tasks
219Open the Fusion 360 design file and navigate to the Sculpt Workspace: Open the design
493Become part of the Fusion 360 API Community
220Go to the Sculpt workspace
494Automating Repetitive Tasks with Scripts
221Create a T-Spline Primitive Form
495Install Fusion 360
222Select the T-Spline primitive
496Activate the Python API
223Position the box
497Establishing Your Development Environment
224Dimension the box
498Craft your Python script
225Subdivide the box
499Testing Your Script
226Finish form
500Enhance and Personalize
227T-Spline Form Creation - Revolve
501Share and Reuse
228Hide the previous T-spline form
502Frequently Asked Questions
229View the revolve sketch
503CHAPTER TWELVE
230Begin the Revolve Command
504ADVANCED TOPICS AND WORKFLOWS
231Pick the profile and axis
505Overview
232Explore the revolve details
506Advanced Design Techniques: Lofting, Sweeping, and Patterns
233Finish form
507Lofting in Fusion 360
234T-Spline Form Creation - Sweep
508Sweeping in Fusion 360
235Toggle visibility
509Exploring Patterns in Fusion 360
236Start the sweep command
510Designing for Additive Manufacturing (DfAM) Considerations
237Pick the Profile and Path
511Understanding Additive Manufacturing (AM)
238Closer match the profile
512Significance of Design for AM (DfAM)
239Change the sweep orientation
513Key Principles of DfAM: Design Simplicity
240Specify the sweep distance
514Topology Optimization
241Modify a T-Spline Form
515DfAM Tools and Software
242Edit Form
516Generative Design Tools
243Toggle visibility
517Autodesk Generative Design
244Edit form operation
518Altair Inspire
245Start the Edit Form command
519Tools for Topology Optimization
246Select geometry to edit
520SIMULIA Tosca
247Single direction translation
521OptiStruct, developed by Altair
248Planar translation
522Tools for Supporting Structures
249More translation
523Polydevs
250Create a T-Spline Form from a Reference Image
524Ultimaker Cura
251Attach a canvas
525Challenges and Limitations
252Setup the canvas
526Material Properties
253Start the calibrate command
527Print Resolution
254Calibrate the canvas
528Post-processing
255Create Primitive Form
529High Cost
256Start the box primitive
530Tips and Tricks for Efficient Modeling and Productivity
257Specify the box primitive
531Learn the Fundamentals
258Add symmetry
532Masterful Sketching
259Edit the T-Spline Form
533Parametric Modeling
260Start the Edit Form command
534Design Intent
261Select a loop of faces
535Efficient Component Organization
262Start modifying the form
536Shortcut Keys
263Adding Additional Details – Insert Edge
537Construction Geometry
264Insert additional edges
538Assembly Design
265Insert more edges
539Inspect and Analyze
266Edit Form
540Use Components and Bodies Efficiently
267Add Additional Details – Insert Point
541Parameterization and Equations
268Start the Insert Point command
542Cloud Collaboration
269Insert Point details
543Simulation and Analysis
270Repeat Insert Point
544Custom Scripts and Add-ins
271Edit Form
545Frequently Asked Questions
272Combining Parametric and Freeform Design Approaches
546CONCLUSION
273Refining Designs with Sculpting Tools
547FUSION 360 PRACTICE EXERCISES
274Frequently Asked Questions
548INDEX