
The South Sea Whaler
A Seafaring Adventure of Courage and Survival in the South SeasBy William Henry Giles KingstonLength7h 42m
About this audiobook
In "The South Sea Whaler," William Henry Giles Kingston crafts an exhilarating tale set against the backdrop of the 19th-century whaling industry in the South Pacific. Kingston employs a rich, descriptive style that captures the maritime atmosphere and adventure inherent to whaling life, while interweaving themes of courage, exploration, and the moral complexities of the industry. His narrative is both an exciting adventure and a critical reflection on the consequences of human exploitation of the ocean's bounty, set within a milieu that was prevalent during the age of colonial expansion, drawing attention to the environmental and ethical dilemmas faced by sailors and society alike. Kingston, a prominent British author of nautical fiction, was deeply influenced by his own experiences at sea and his interest in maritime history. Born in 1814, he often drew inspiration from the tales of sailors and explorers he encountered, fueling his passion for writing about maritime adventures and the lives of sailors. His works, including 'ÄúThe South Sea Whaler,'Äù often blend fiction with factual accounts, reflecting his commitment to educate the young readers of his time about the wonders and perils of the sea. This book is a must-read for lovers of adventure literature and those interested in the historical practices of whaling. Kingston's engaging storytelling and vivid characterization transport readers to a time of adventure on the high seas, challenging them to confront the ethical questions surrounding human interaction with nature. With its combination of exciting narrative and moral contemplation, "The South Sea Whaler" remains a fascinating exploration of both adventure and responsibility.
Audiobook details
GenreGeneral Fiction, Literary Classics
Length7 hrs 42 mins
Narrated byListen with 1,000+ voices
FormateBook with Audio
Publish dateOct 4, 2023
LanguageEnglish
Table of contents
1Introduction
10The Whale sinks—Alice supported by the Mate—A Hammer-Headed Shark appears—Alice’s Alarm—Nub conquers the Hammer-head—Voyage on a Sea-Chest.
2W.H.G. Kingston
11Voyage on a Chest continued—Find a Cask on which Nub and the Mate rest—The Raft with Walter returns—A Sword-fish caught—A Boat picked up—Washed from the Raft—Stormy Night—Two Rafts in Sight.
3The Champion Whaler—The Captain and his Children—Sights at Sea—Frigate-Birds and Flying-Fish—A Bonito—Catching Albatrosses—Mutinous Mutterings—A Timely Warning.
12On board the “Champion”—Mutiny—Fire breaks out—The Crew, with the Doctor and Tidy, escape on a Raft—Rum, and its Effects—Men lost—Steer away from the Dead Whale—Rum causes the Death of most of the Party—A Murder—The Survivors received on board the Boat.
4Precautions—A Mutiny—Mutineers Defeated—Attempt to round Cape Horn—Driven back—A Fearful Gale—Amidst Icebergs—A Magnificent Sight—Man Overboard—Mutineer killed by an Albatross.
13Voyage in the Boat continued—Sufferings from Thirst—Death of the Boatswain—Regain the Raft and Mast and Sail—A Bonito Caught and Cooked—Rain and Wind—The Shore Reached—Water Found—The First Night on Shore—Birds of Paradise Seen—A Refreshing Bath—Fruit Obtained.
5The “Champion” in the Pacific—First Whales Caught—Cutting in and Trying out—Various Places Visited—A Chase and Battle—A Prize Taken—The Prize parts Company—The Boats in chase of Whales—Walter’s Boat Destroyed—The Mate and Walter on the Wrecked Boat—A Fire Seen.
14Encamped on the Island—Breakfast on Roast Duck—Sandal-Wood—Bows and Arrows Manufactured—Hornbills Captured—A House Commenced.
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6Alice left on Board—Mutineers and Prisoners attempt to take the Ship—Gallantry of the Surgeon—Fire breaks Out—Nub saves Alice on a Raft—Watch the Burning Ship—Voyage of Alice and Nub on the Raft—Look out for a Sail—A Terrific Thunderstorm—A Sail in Sight.
15The House Finished—A Store-House Built—Sago Manufactured—Walter makes Bows and Arrows—A Shooting Expedition—Walter sees a Terrific Creature—Catch and cook it—Erect a “Smoking-House”—Successful Fishing.
7Walter and the Mate visit the Ship—The “Champion” blows up—Construct a Raft—The Voyage on it—Sufferings from Want of Water—A Shower of Rain—Looking out for the Boats—No Sail in Sight.
16Exploring Expedition—A Strange Bird—A Night Encampment—Catch a Turtle—A Fearful Storm—Take Refuge under a Rock—Provisions Washed away—Nearly Overwhelmed by the Sea—Journey Continued—Brush-Turkeys Caught—Reach Home—The Boat Gone.
8Walter and the Mate’s Voyage on the Raft continued—Flying-Fish caught—A Thunder Storm—Meeting of Alice and Walter—The Raft Increased—Is it an Island!—Reach an Enormous Dead Whale of a New Species.
17A Flagstaff and Lookout Tower Erected—A Canoe Built—More Game Caught—A Sail in Sight—Captain Tredeagle finds his Children—His Adventures—A Wreck—A Vessel Built—Voyage to Sydney—The whole Party settle in New South Wales—Conclusion.
9On the Whale’s Back—Signs of a Wreck—Light a Fire and cook Blubber—A Novel Lamp Contrived—A Sail in Sight—Disappointment—Nub’s Narrow Escape—The Whale rolls over—A Fearful Predicament—The Raft with Walter sails away.
18The End.