
Modern Magic
A Practical Treatise on the Art of ConjuringBy Professor HoffmannLength21h 17m
About this audiobook
"Modern Magic" is a treatise in book form, detailing the apparatus, methods and tricks used by the magicians and conjurors. It was the first book in the English language to really explain how to perform magical feats. The treatise contains advice on the appearance, the dress and the staging of a magician. It then goes on to describe many tricks with playing cards, coins, watches, rings, handkerchiefs, dominoes, dice, cups, balls and hats, and concludes with a long chapter of miscellaneous tricks, including magic with strings, gloves, eggs, rice and some utility devices. The penultimate chapter describes large stage illusions, and the final chapter contains advice on routining a magic show, as well as more advice on staging.
Audiobook details
GenreOther
Length21 hrs 17 mins
Narrated byListen with 1,000+ voices
FormateBook with Audio
Publish dateMay 15, 2020
LanguageEnglish
Table of contents
1CHAPTER I. Introduction.
17CHAPTER XIII. The Cups and Balls.
2THE MAGIC WAND.
18CHAPTER XIV. Ball Tricks Requiring Special Apparatus.
3THE MAGICIAN’S TABLE.
19CHAPTER XV. Hat Tricks.
4THE MAGICIAN’S DRESS.
20CHAPTER XVI. Miscellaneous Tricks. (pt. 1)
5CHAPTER II. General Principles of Sleight-of-Hand applicable to Card Tricks.
21CHAPTER XVI. Miscellaneous Tricks. (pt. 2)
Show all chaptersShow less
6CHAPTER III. Card Tricks with Ordinary Cards, and not requiring Sleight-of-Hand.
22CHAPTER XVII. Stage Tricks.
7CHAPTER IV. Tricks involving Sleight-of-Hand or the Use of Specially Prepared Cards. (pt. 1)
23CHAPTER XVIII. Concluding Observations.
8CHAPTER IV. Tricks involving Sleight-of-Hand or the Use of Specially Prepared Cards. (pt. 2)
24APPENDIX.
9CHAPTER V. Card Tricks Requiring Special Apparatus.
25CHAPTER I. Introduction.
10CHAPTER VI. Principles of Sleight-of-hand more especially applicable to Coin Tricks.
26CHAPTER II. Kempelen.
11CHAPTER VII. Tricks with Coin without Apparatus.
27CHAPTER III. Theodin.
12CHAPTER VIII. Tricks with Coin requiring Special Apparatus.
28CHAPTER IV. Automata: Psycho.
13CHAPTER IX. Tricks with Watches.
29CHAPTER V. Marionettes.
14CHAPTER X. Tricks with Rings.
30CHAPTER VI. Clairvoyance.
15CHAPTER XI. Tricks with Handkerchiefs.
31CHAPTER VII. Spiritualism.
16CHAPTER XII. Tricks with Dominoes and Dice.
32CHAPTER VIII. Parlor Magic.