Craft Your First Game with C++ and Unreal Engine 5

Craft Your First Game with C++ and Unreal Engine 5

Build Complete Combat and Enemy AI in Unreal Engine 5By Bennett Halloran
Michael Caine
Listen with Sir Michael Caine™ and 1,000+ voices
Length7h 9m

About this audiobook

Unreal Engine 5 C++ game development and C++ game programming for beginners. Learn C++ game programming with Unreal Engine 5 by building your first complete game from scratch. This hands-on project guides you through every step, from an empty level to a polished, playable experience. You'll create gameplay code, import assets, and apply professional polish techniques. Perfect for beginners who want practical skills in C++ and game development. Unlike C# 14 and .NET 10 – Modern Cross-Platform Development Fundamentals by [placeholder] or C# 12 and .NET 8 – Modern Cross-Platform Development Fundamentals by [placeholder], this book focuses exclusively on Unreal Engine 5 and C++ for game creation, not general .NET development. You'll master Unreal's C++ API, Blueprint integration, and asset pipeline while building a real game. What you'll learn: Set up Unreal Engine 5 and C++ development environment Design player controls, AI, and game mechanics with C++ Import and manage 3D assets, sounds, and animations Implement game logic, UI, and input handling Polish with lighting, effects, and optimization Package and deploy your game for Windows This practical guide assumes no prior Unreal experience. Bennett Halloran's step-by-step approach ensures you build confidence and a portfolio-ready game. Start your game development journey today. This hands-on C/C++/C#/.NET guide is written to be used at the keyboard: every concept is paired with something you can run, adapt, and keep. You move from first principles to real, working results, with the common errors and fixes called out along the way so you are never stuck for long.

Audiobook details

GenreTechnology
Length7 hrs 9 mins
Narrated byListen with 1,000+ voices
FormateBook with Audio
LanguageEnglish

Table of contents

1Introduction
2Preface
3Chapter 1 — Setting Up Your Development Environment
4Chapter 2 — C++ Fundamentals for Unreal Engine
5Chapter 3 — Game Mathematics Essentials
Show all chapters
6Chapter 4 — Creating the Game World
7Chapter 5 — Building Your First C++ Actor and Component
8Chapter 6 — Character Setup and Input Handling
9Chapter 7 — Core Combat System: Attacks and Damage
10Chapter 8 — Advanced Combat: Blocks, Dodges, and Armor
11Chapter 9 — Enemy AI Part 1: Patrol and Detection
12Chapter 10 — Enemy AI Part 2: Combat Behaviors
13Chapter 11 — Interactive Items and Inventory
14Chapter 12 — User Interface: Health Bars and Inventory Screens
15Chapter 13 — Boss Fight Design
16Chapter 14 — Game Progression: Experience, Levels, and Save System
17Chapter 15 — Sound Effects and Visual Feedback
18Chapter 16 — Debugging and Optimizing Your Game
19Chapter 17 — Packaging and Deployment
20Chapter 18 — Next Steps and Advanced Topics
21About the Author
When the Heavens Went on Sale
When the Heavens Went on SaleAshlee Vance18h 20m4.4 (3K)$40 · $0.00
Everybody Has a Podcast (Except You)
Everybody Has a Podcast (Except You)Justin McElroy, Travis McElroy, Griffin McElroy5h 9m4.3 (2.3K)$24 · $0.00
Hands of Time
Hands of TimeRebecca Struthers8h 8m4.4 (1.3K)$26 · $0.00
Never Lost Again
Never Lost AgainBill Kilday10h 1m4.4 (805)$29 · $0.00
How the Internet Happened
How the Internet HappenedBrian McCullough13h 28m4.3 (2.7K)$23 · $0.00
Collected Writings of Nikola Tesla
Collected Writings of Nikola TeslaNikola Tesla, Thomas Commerford Martin21h 50m4.3 (1.7K)$1 · $0.00
Just Aspire
Just AspireAjai Chowdhry9h 13m4.4 (260)$29 · $0.00
The Little Book of Aliens
The Little Book of AliensAdam Frank8h 20m4.3 (1.3K)$26 · $0.00
The inventions, researches and writings of Nikola Tesla (Annotated)
The inventions, researches and writings of Nikola Tesla (Annotated)Thomas Commerford Martin16h 59m4.3 (1.3K)$2 · $0.00
Kargil
KargilV.P. Malik15h 18m4.3 (2K)$24 · $0.00
Experiments with Alternating Currents
Experiments with Alternating CurrentsNikola Tesla9h 6m4.3 (874)$1 · $0.00
Fire on the Horizon
Fire on the HorizonTom Shroder, John Konrad8h 23m4.3 (858)$26 · $0.00
The Smell of Kerosene (Annotated)
The Smell of Kerosene (Annotated)National Aeronautics and Space Administration, Donald L. Mallick, Peter W. Merlin11h 32m4.3 (523)$2 · $0.00
The Boy Who Harnessed the Wind
The Boy Who Harnessed the WindWilliam Kamkwamba, Bryan Mealer10h 5m4.2 (78.9K)$29 · $0.00
Across the Airless Wilds
Across the Airless WildsEarl Swift10h 8m4.3 (1.3K)$29 · $0.00
Console Wars
Console WarsBlake J. Harris20h 41m4.2 (13.7K)$46 · $0.00
Improvised Munitions Handbook
Improvised Munitions HandbookU.S. Department of Defense4h 49m4.3 (1.6K)$1.99 · $0.00
Escaping Gravity
Escaping GravityLori Garver10h 54m4.2 (2.2K)$20 · $0.00
Wireless Wars
Wireless WarsJonathan Pelson8h 2m4.3 (418)$20 · $0.00
Let There Be Water
Let There Be WaterSeth M. Siegel8h 36m4.2 (2.3K)$20 · $0.00

You may also like