
C++ Fundamentals That Stick
Build Real-World Programs with C++ Classes and File I/OBy Marcus FarrellLength7h 9m
About this audiobook
C++ programming learn C++ fast Stop wasting time on abstract theory. C++ Fundamentals That Stick delivers the essential techniques you will actually use in real projects—from types and control flow to functions and classes—taught through clear, practical code examples. No fluff, no filler. Just the core skills that make you productive from day one.
Marcus Farrell, a seasoned developer and instructor, knows exactly what beginners struggle with and what pros need to refresh. This book cuts through the noise, focusing on the fundamentals that underpin every real-world C++ application. You will not just read about concepts; you will write code that compiles, runs, and solves problems.
What you will master:
Variables, data types, and type safety
Control flow: loops, conditionals, and error handling
Functions: parameters, return values, and overloading
Object-oriented programming: classes, inheritance, and polymorphism
Memory management and pointers made understandable
Standard library essentials: containers, iterators, and algorithms
Each chapter builds on the last, with exercises and real code snippets that reinforce learning. Whether you are a complete beginner or a programmer moving from another language, this book gives you a solid foundation that sticks.
Unlike many C++ books that bury you in details, C++ Fundamentals That Stick keeps you engaged and coding. It is the perfect companion for self-study or as a supplement to a course. By the end, you will have written dozens of programs and gained the confidence to tackle larger projects.
If you want to learn C++ efficiently and retain what you learn, this is the book for you. Compare with [placeholder] and [placeholder]—see why practical, hands-on learning makes all the difference.
Audiobook details
GenreTechnology
Length7 hrs 9 mins
Narrated byListen with 1,000+ voices
FormateBook with Audio
LanguageEnglish
Table of contents
1Introduction
2Preface
3Chapter 1 — Project Blueprint and Environment Setup
4Chapter 2 — Variables, Data Types, and Basic Input/Output
5Chapter 3 — Making Decisions with Conditional Statements
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6Chapter 4 — Looping for Repeated Tasks
7Chapter 5 — Functions: Modularizing the Grade Logic
8Chapter 6 — Arrays and Strings for Collections
9Chapter 7 — Pointers and References: Dynamic Memory and Efficiency
10Chapter 8 — Structures and Unions: Organizing Student Data
11Chapter 9 — Object-Oriented Foundations: Classes and Objects
12Chapter 10 — Operator Overloading and Friends
13Chapter 11 — Inheritance: Specializing Student Types
14Chapter 12 — Polymorphism in Action: Virtual Functions and Abstract Classes
15Chapter 13 — File Handling for Persistent Storage
16Chapter 14 — Exception Handling for solid Error Management
17Chapter 15 — Templates and the Standard Template Library (STL)
18Chapter 16 — Lambda Expressions and Modern C++ Features
19Chapter 17 — Multithreading for Concurrent Grade Processing
20Chapter 18 — Project Polish, Testing, and Deployment
21About the Author