
The Divided Path
The Journey of Galix and KeiraBy Joseph S BranlyLength4h 12m
About this audiobook
The dead are walking in the high north. The goblins are running south, and a dragon has returned to a sky that forgot them centuries ago.
Sir Galix of the white is the finest young paladin his Order has produced. When orcs land on the northern coast, the King sends him to drive them out. An ambush leaves him broken in a gorge. The one who digs him out is Keira, a huntress of the Wood Folk, whose people have paid in blood for the last mercy their land ever showed a stranger.
What they find behind the orc wall isn't an invasion. It's a people fleeing a fire across the sea that leaves only silence and glass.
Galix carries the truth south, certain it will be enough. The white city hears every word and sharpens it into a reason to march faster.
And a northman with an ancient blade on his back is still hunting the goblins north, on a road that ends where all three end: at the foot of the fire.
The Divided Path is Book 3 of The Age of Ash, for readers of David Gemmell and John Gwynne.
Audiobook details
GenreFantasy, Action and Adventure
Length4 hrs 12 mins
Narrated byListen with 1,000+ voices
FormateBook with Audio
Publish dateSep 4, 2026
LanguageEnglish
Table of contents
1Introduction
13Chapter Eleven: Out of the Storm
2Prologue: The Pens
14Chapter Twelve: The Council
3Chapter One: The Tower
15Chapter Thirteen: The Muster
4Chapter Two: The Summons
16Chapter Fourteen: The Taken Seat
5Chapter Three: The Crossing
17Chapter Fifteen: No Quarter
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6Chapter Four: Into the Storm
18Chapter Sixteen: Home Ground
7Chapter Five: Found
19Chapter Seventeen: Old Stories
8Chapter Six: Smoke
20Chapter Eighteen: Ash
9Chapter Seven: The Plan
21Chapter Nineteen: Bone Country
10Chapter Eight: The Parley
22Chapter Twenty: Dragonfall
11Chapter Nine: Safe Passage
23Chapter Twenty-One: Two Roads
12Chapter Ten: The White City
24Epilogue: Quiet Country