1Epigraphs
9The User as a Construct (HCI, Cognitive Science, and Interface Ideology)
2Part I: DUMB MATTER The World Before Computation
10Data as Spirit (Databases, Metadata, and the Ghost in the Machine)
3The Mind Before Machines
11Part IV: THE AGE OF MIRRORS Simulation, Surveillance, and the Psyche
4Incantation as Code
12Simulation ≠ Representation (Seeing Through the Interface)
5Part II: MECHANICAL THOUGHT
13The Aesthetic of Computation (From Glitch to Godmode)