Length6h 32m
About this audiobook
When you can do only one good deed a day, you have to choose wisely. After being blamed for the accidental death of a Gypsy boy scout, Otis is cursed: he can do no more than one good deed a day. But the curse was cast all wrong. Gypsy boy scout merit badges were mixed in, resulting in Otis having unusual super skills, such as knife-throwing, fortune-reading, dentistry, salesmanship, and marksmanship, among some of many. However, these super skills vanish once he's done his good deed of the day. Can Otis overcome the stigma of a person incapable of doing more than one good deed a day, win back his girlfriend, and use his super-enhanced skills to stop the chaos created by social-media flash mobs?
Audiobook details
GenreFantasy
Length6 hrs 32 mins
Narrated byListen with 1,000+ voices
FormateBook with Audio
Publish dateFeb 21, 2026
LanguageEnglish
Table of contents
1Chapter 1
21- 20 -Intervention
2- 1 -Highway to Jail
22- 21 -Gypsy Curses for Boneheads
3- 2 -A Gypsy Boy Scout’s Last Good Deed
23- 22 -Half Ass Harvey
4- 3 -One More Armadillo Egg
24- 23 -Blessings for General Health
5- 4 -Indigestion
25- 24 -Group Therapy
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6- 5 -Eve Nokowski
26- 25 -Session
7- 6 -Nightmare
27- 26 -She’s Not There
8- 7 -First Deed Done
28- 27 -Pirates at the Gun Show
9- 8 -Bad Fortunes
29- 28 -The Tail Wags the Dog
10- 9 -Zombie Wedding
30- 29 -Curse You All Twice
11- 10 - Just Say No
31- 30 -Straitjacket Getaway
12- 11 -Powers That Be
32- 31 -Visitors
13- 12 -Only Trying to Help
33- 32 -Convincing the Doctor
14- 13 -What Is A Good Deed?
34- 33 -The Will of a Great and Free People
15- 14 -Marksmanship
35- 34 -Rodney Rickets
16- 15 -Dumpster Diving
36- 35 -High Noon at the Slaughterhouse
17- 16 -Finding Crime
37- 36 -Gypsies Might Have Dogs
18- 17 -Crystal Ball, Crystal Ball
38- 37 -Epilogue
19- 18 -The Clown Car Was on Fire
39Acknowledgements
20- 19 -Blood Bank Vampires
