
Length3h 51m
About this audiobook
Gary Pennycroft designed a board game about ownership—and
then used it to design a city.
He called the game Mondello.
Every rule rewarded wealth. Every move punished the poor.
Winning meant taking until there was nothing left to take.
Then Pennycroft took the logic off the board and into the streets.
Neighborhoods were renamed. Housing became “assets.”
Entire communities erased beneath the promise of progress.
A hacker known as Null exposes how closely the city follows
the game—leaking ledgers, sabotaging auctions, and leaving a
single mark where the system tries to hide: Ø
As the truth spreads, resistance takes shape.
Charity wields antitrust law where her father never expected it.
Ava turns eviction notices into meeting points—and neighbors into a movement.
What begins as quiet sabotage becomes a public reckoning—and
a choice the city can no longer avoid:
Keep playing a rigged game—or flip the board.
For readers of The Circle, The Warehouse, and Parable of the Sower.
Audiobook details
Rating★★★★★ 5.0 (1)
GenreDystopia, Politics and Government
Length3 hrs 51 mins
Narrated byListen with 1,000+ voices
FormateBook with Audio
Publish dateDec 29, 2025
LanguageEnglish
Table of contents
1Prologue: Mondello Empire of Greed
12PRISON BARS & GOLDEN GATES
2THE SYMBOLS OF THE BOARD
13THE DICE ARE LOADED
3THE FACE BEHIND THE MONOCLE
14THE BANKRUPTCY OF THE SOUL
4RAILROADS TO REAL ESTATE
15THE FINAL PROPERTY
5THE RULES OF POWER
16THE ENDGAME
Show all chaptersShow less
6CHARITY’S WAR
17LEGACY UNDONE: THE END—or perhaps, just your turn.
7NIKO VALE
18EPILOGUE
8THE EMPIRE EXPANDS
19NULL’S RULEBOOK
9J.P. MORGAN VI
20THE REVIEWS
10AVA COMMUNITY
21APPENDIX II: TOKENS, MONEY & DEED CARDS
11THE AUCTION BLOCK
22APPENDIX III: MONDELLO PLAYING CARDS: APPENDIX III: Mondello Playing Cards and Collector’s Note