
Middy and Ensign
A High-Seas Adventure of Courage and CamaraderieBy George Manville FennLength16h 10m
About this audiobook
In "Middy and Ensign," George Manville Fenn presents a captivating nautical adventure that intricately weaves themes of courage, camaraderie, and the trials of youthful aspiration. Set against the backdrop of the Royal Navy during the 19th century, the novel showcases Fenn's adeptness at vivid descriptions and realistic dialogue, reflecting the maritime culture and societal values of his time. The narrative follows the spirited journey of a young midshipman and his encounters with a range of characters, each vividly painted with Fenn's characteristic attention to detail and emotional depth. George Manville Fenn, a prolific Victorian author known for his tales of adventure and exploration, was deeply influenced by the maritime culture of his era. His own experiences and interests in the sea, combined with his background in the literary traditions of moral instruction, inform the vivid portrayals of naval life found within this novel. Through scenes of shipboard challenges and moral dilemmas, Fenn effectively investigates the formative processes of character development and leadership. "Middy and Ensign" is a must-read for those who appreciate classic adventure literature and the dynamics of naval life. Fenn's storytelling prowess and the rich historical context make it an engaging choice for readers interested in the exploration of personal growth through experience and the honored traditions of the sea.
Audiobook details
GenreGeneral Fiction, Historical Fiction
Length16 hrs 10 mins
Narrated byListen with 1,000+ voices
FormateBook with Audio
Publish dateAug 22, 2023
LanguageEnglish
Table of contents
1Introduction
2G. Manville Fenn
3On Board The “Startler”.
4Introduces more Friends; with a few Words on the River Parang.
5Doctor Bolter cures one Patient, and is left with another.
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6Doctor Bolter rubs his Hands, and Captain Smithers looks Green.
7Up the Parang River.
8How Tom Long tried the Durian.
9How Dick related the Visit.
10Tom Long’s Wound.
11A Night Attack, and a Misfortune.
12How Bob Roberts was not Drowned.
13How Bob Roberts had a Lesson on Common Sense.
14A Discussion upon Wounds.
15An Unpleasant Interruption.
16How Bob Roberts made a Firm Friend.
17How the Sultan was put off with Words.
18How Private Sim took a Nap, and found it Unpleasant.
19How Dick buys a Rajah, and his first Luff objects.
20How Bob Roberts went a-fishing.
21How Bob and Old Dick finished their Day.
22A Run after a Rajah.
23How Abdullah showed the Smooth Side of his Ways.
24The Crew of the Captain’s Gig.
25How Bob Roberts and Tom Long asked for Leave.
26A Jaunt in the Jungle, with an Awkward End.
27How Bob and Tom bagged Strange Game.
28How the two Companions were knocked off their Perch.
29How Diplomacy worked in a Malay State.
30How Sultan Hamet visited his Friends.
31How Ali fell into a Trap.
32How Private Gray proved Suspicious.
33How Some could go and Some must stay.
34How Mr Linton believed in a Precipice.
35Private Gray has his Orders.
36A Hot Night on board the “Startler.”
37How Ali made his Plans.
38At the Prison in the Woods.
39How Ali made a Dash for Liberty.
40A Swim in the Night.
41How Ali brought News, and was not believed.
42How Private Gray went a-fishing.
43The Value of Private Sim.
44Why Dullah came to the Isle.
45Tom Long heads a Sally-Party.
46How Captain Smithers made Plans.
47Through Fire and Water.
48Shows how Bob Roberts gave a Hint, and the Malays got into Hot Water.
49How Bob Roberts burned the Prahu.
50Pleasant Days at the Fort.